Beer of SatoshiGREAT BEER. TERRIBLE HIDING SPOTS.
← ALL GAMES

Barrel
bomber.

Special delivery.
Some assembly destroyed.

  1. Drop a barrel. Leave yourself an exit.
  2. Turn a corner before the foam hits.
  3. Last crate standing keeps the garden.

The beer garden has a strict no-running policy.
We strongly suggest ignoring it.

YOUR BEST SOLO WIN0Local duels never replace your record.
1/1P1 · BARRELS READY
60SECONDS
2BOTS LEFT
P1: arrows and Space. Local P2: WASD and Shift. Touch: movement pad and Barrel.

PROOF OF BOOM.

Drop. Run. Repeat.

Your own barrels get you too.
Turn a corner. Outlive the others.

Arrow keys + Space · or touch pad + Barrel

P1 blast: 2 tiles

Gold is you. Drop a barrel, then turn a corner.

Mind your own boom.

P1 is gold, starting top-left: arrows to move, Space to drop a barrel. In a local duel P2 is cream, starting bottom-right: WASD and Shift. Hold your touch pad off-centre and tap Barrel with another finger. Each player has independent controls. Solo has two bots, starting in the right-hand corners.

Fuses last 1.8 seconds. Foam blasts travel in four straight directions, initially two tiles. Stone planters block blasts; a bottle crate breaks and stops that arm of the blast. Other barrels trigger immediately for chain reactions. You can walk off a barrel you placed, but cannot walk back through it.

One hit knocks you out — including your own barrel or lingering foam. Turn corners for cover. Broken crates can reveal a gold + for another barrel slot (up to three), or a cream ↔ for longer blasts (up to four tiles). Power-ups appear after the foam clears; later blasts destroy them.

Last crate standing wins. Simultaneous final knockouts draw. Solo ends immediately if you go out. At 38 and 48 seconds the outer paths flood permanently; at 60 seconds any remaining stalemate draws. Solo wins score 1,000 plus 10 per full second remaining and 25 per crate destroyed by your barrels. Losses, draws and local duels never replace the solo record.

Pause, help and leaving the tab freeze everything and clear held movement. Mode can change before or after a match. Records and mute tolerate blocked storage. Reduced motion removes walking interpolation, sparks and debris, but keeps the essential blasts visible. Sharing sends a challenge link, not an online invitation.

No prizes, real sats, actual explosives or real-world drinking tasks. Adults 18+.