Beer of SatoshiTHE FLOOR IS BEER.
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Crate
climb.

Ground floor?
Not our thing.

  1. Jump the shelves. Ride the lamps.
  2. Kick off walls. Don’t trust cracked wood.
  3. Reach the rooftop before the foam does.

One very ambitious beer crate.
A building with questionable plumbing.

YOUR BEST CLIMB0Height + caps. Rooftop bonus: 1,000.
SOLO · ROOFTOP OR BUST
0 mBEST HEIGHT
0POINTS
0CAPS
Move with left/right or A/D. Jump with Space, W or Up. Hold for a higher jump. Press toward a wall and jump again to kick off.

PROOF OF UP.

Stay above the head.

Jump, wall-kick, grab the caps.
The foam is coming. The roof is waiting.

← → / A D + Space · hold Jump for more height

Get to the rooftop. The foam has other plans.

Up is the plan.

Move with arrows or A/D. Jump with Space, W or Up; hold for more height. On touchscreens, hold left or right with one finger and Jump with another. Release Jump before jumping again. Enter on a focused control gives a short movement or jump pulse.

You land on shelves from above and can jump through them from below. Lamps sway and carry you. Cracked shelves crumble 0.65 seconds after your first landing. Keep moving.

Push against either side wall while airborne to slide slowly; release and press Jump again to wall-kick away. You can steer again shortly after the kick. A small jump-input buffer and brief grace after leaving an edge make close calls more forgiving.

Foam starts rising after 1.5 seconds, accelerates and stays within about two shelves of your best height. Keep moving. Touching it ends the run. Reach the top shelf to win. The camera only moves up; a fall can still be rescued on a lower shelf above the foam.

Your maximum height never decreases. Each collected cap scores 100 points and the rooftop adds 1,000, on top of one point per height unit (10 units per displayed metre). Caps count only once. Records and mute are local and tolerate blocked storage.

Pause, help and leaving the tab freeze the climb and clear held controls. Reduced motion removes bobbing, lean, squash, bubbles and debris; moving platforms, the camera and essential jumps remain. Solo only. Sharing is a challenge link, not an online room. No purchases, prizes, real sats or real-world climbing/drinking tasks. Adults 18+.